As immersive technologies such as augmented reality (AR), mixed reality (MR) and virtual reality (VR) become more prevalent, it is crucial to consider their wider impact on the environment and society. While these technologies offer exciting new possibilities for education, they can also leave a significant carbon footprint and contribute to e-waste. This blog post explores some of the sustainability related opportunities and challenges for education providers when using extended reality (XR) technologies.
Lis Parcell chats to Jisc accessibility specialist Laura Hutton about sourcing resources for learners with additional communication needs and the importance of the user experience
Scott provides an overview of Jisc resources showcased at the recent Connect More events to support digital capability. These resources complement the ‘Curriculum Confidence: Deigning Digital Capabilities in the Curriculum’ sessions at Connect More and are aimed at curriculum staff wishing to embed digital into programmes of study.