Scott and Kathryn share their thoughts on an AI-themed workshop to the comms team of the National Institute of Health Research and flag some key topics for further discussion.
As immersive technologies such as augmented reality (AR), mixed reality (MR) and virtual reality (VR) become more prevalent, it is crucial to consider their wider impact on the environment and society. While these technologies offer exciting new possibilities for education, they can also leave a significant carbon footprint and contribute to e-waste. This blog post explores some of the sustainability related opportunities and challenges for education providers when using extended reality (XR) technologies.
As machine learning and artificial intelligence continue to reshape industries, learners need to be prepared with the necessary skills to navigate the evolving landscape of work. Data literacy, creativity, problem-solving, and adaptability are essential skills that employers are looking for in potential employees. This blog post explores how educators can embed these crucial employability skills into their curricula and prepare learners for the future workplace.
The way we work is always evolving. Recent advancements in immersive technologies such as virtual and augmented reality and artificial intelligence such as ChatGPT are set to transform the way we work. In this blog post, we’ll take a look at how such technology could change our workplace practices. We’ll also consider what skills an employee might need for the future workplace.
This blog post looks at how we can promote sustainability when developing digital resources for learners, as well as things to consider when searching for Open Educational Resources.
Reflections from yesterday’s digital pedagogy ‘ideas room’ event online, which brought colleagues across FE together to share their challenges relating to digital pedagogy.
After a year and a half of virtual meetings, we were delighted to attend Coleg y Cymoedd in person to receive a practical demonstration of the college’s applications of VR and AR from their Strategic ILT Manager, Richard Fullylove.
A look into some of the practical approaches to creating motivational online activities and learning environments.
A few ideas on how you can take your digital resources one step further by adding interactive elements. This article explores some of the practical applications of interactive content such as flashcards, interactive images/videos, branching scenarios and interactive case studies.