Lis Parcell, Jacinta Jolly and Angela Combe reflect on a Digifest workshop hosted by the Jisc FE Library LRC community.

Lis Parcell, Jacinta Jolly and Angela Combe reflect on a Digifest workshop hosted by the Jisc FE Library LRC community.
TL;DR summary – loads of people turned up to our digital storytelling community activity at Digifest last week. This made me realise something important about humanising learning in a world that is being increasingly automated. Our storytelling community activity It was Digifest last week and we were really pleased to run a get-together for the […]
Despite the lunchtime slot, it was a solid turnout for the extended reality (XR) community meet up at Digifest, reflecting the growing interest and engagement in XR within the sector.
On the evening of Sunday 10th and all day Monday 11th November, Meta hosted an educators summit in London focused on XR in education, bringing together around 100 attendees primarily from UK but also including some European institutions. From the Jisc XR steering committee, Gary Burnett (Loughborough) and Matt Coxon (York St John) were in attendance and gave short talks – Gary and Matt also composed this blog post for the community.
In a recent community session, around 30 members gathered to discuss how they were integrating immersive technologies into teaching and learning at their institution. Through the discussion, participants explored some of the challenges, questions, and best practice tips with one another. Three key themes emerged from the workshop: (1) determining a plan for embedding XR, (2) getting teaching staff engaged, and (3) getting learners engaged.
Jisc’s Digifest conference has wrapped for another year. It was as enjoyable, challenging and informative as it’s ever been. The Community Hub area was a new feature this year; a space for the groups that Jisc supports to come together for some rare face to face time. Having launched in January, it seemed a good […]
As immersive technologies such as augmented reality (AR), mixed reality (MR) and virtual reality (VR) become more prevalent, it is crucial to consider their wider impact on the environment and society. While these technologies offer exciting new possibilities for education, they can also leave a significant carbon footprint and contribute to e-waste. This blog post explores some of the sustainability related opportunities and challenges for education providers when using extended reality (XR) technologies.
Lis Parcell looks at some useful Jiscmail lists for FE learning resources staff and gives some personal tips on how to get the most out of your lists.