Ethical use of Extended Reality – considering the Association for Learning Technology’s (ALT) Framework for Ethical Learning Technology

Immersive technologies offer new ways to engage learners and create transformative experiences. But with innovation comes responsibility. Using the Association for Learning (ALT)’s Framework for Ethical Learning Technology (FELT), we explored some of these issues in a community event for the ALT/ Jisc XR community, with 68 attendees. The work into this area was inspired […]